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61. excel api market data - in EVE Technology Lab [original thread]
I'm currently getting my price data from the ESI market endpoints (for other uses) but, if I were going to do something like you, i'd use the same. https://esi.tech.ccp.is/latest/#!/Market/get_markets_region_id_orders
- by Althalus Stenory - at 2017.02.06 12:00:06
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62. excel api market data - in EVE Technology Lab [original thread]
wondering, did you check eve central to see if the price was updated there ? Because it's probably not a problem in your side, but from where you pull the data :) I don't know where eve-central get their data actually, but depending how / where th...
- by Althalus Stenory - at 2017.02.04 13:20:36
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63. excel api market data - in EVE Technology Lab [original thread]
Where do you pull you prices from ? Without knowing your sources, it'll be hard to help you :)
- by Althalus Stenory - at 2017.02.03 22:22:45
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64. Add names to Corp Market Orders - in EVE Technology Lab [original thread]
In really short, after you created your tables, in your php: // connect to your database $db = new PDO('mysql:host=localhost;dbname=youdatabasename;charset=utf8', 'user', 'password'); // prepare your query $query = $db-...
- by Althalus Stenory - at 2017.01.31 12:30:32
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65. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
Just, thank you guys for the wolf with cap battery fit for the burner cruor :D It changed this burner from "the hardest burner agent" to the "easiest of them" for me
- by Althalus Stenory - at 2017.01.31 08:42:14
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66. Efficiency considerations for ESI - in EVE Technology Lab [original thread]
Well, i'd say types and groups won't change between releases, so you "almost" can consider it has a real cache of a few weeks. Besides, why don't you simply use the SDE to get these static data ( https://www.fuzzwork.co.uk/dump/ ) ? Even if you...
- by Althalus Stenory - at 2017.01.31 08:40:15
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67. Self destruct capitals on citadels is wrong - in Player Features and Ideas Discussion [original thread]
About the point "should the defender be able to self destruct, to deny its assets", he should and it doesn't' matter if it's by self destruct or leaving its assets to the asset safety system (also denying any loot to people killing the citadel). Y...
- by Althalus Stenory - at 2017.01.30 13:16:27
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68. Possible improvement for reactive armour - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Lugh Crow-Slave wrote: as for the script idea no that is far to powerful for this sort of mod (just look at how nerfed the capital ones that do this are) as for t2 or faction if they were added i guaranty the T1 would ...
- by Althalus Stenory - at 2017.01.30 13:07:26
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69. Possible improvement for reactive armour - in Player Features and Ideas Discussion [original thread]
You already have something that adapts its resistances to the incoming damage, without any stack penalty, and you want something scriptable ? I'd rather say, a tech2 version with better cycle time and / or a better resistance pool (let's say 80 t...
- by Althalus Stenory - at 2017.01.30 13:04:12
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70. transaction data - in EVE Technology Lab [original thread]
The min/max/average/volume data is provided by the price history endpoint (on CREST or ESI) actually and it's the same as the values you can see in game. When you are speaking of "transactions made", you are speaking about what's happening on the...
- by Althalus Stenory - at 2017.01.30 12:41:39
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71. Set destination on 2D maps ? - in EVE Technology Lab [original thread]
Did you already check https://evemaps.dotlan.net/ ? It gives a good 2D map, but I don't actually know if it provides a way to set ingame destination. Don't know if there is anything public that does map + ingame setdest.
- by Althalus Stenory - at 2017.01.30 08:18:04
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72. Fixing Eve's economy - in EVE General Discussion [original thread]
Quote: In other words have some permanent amount of unchanging ISK and 'hardware' in the game You are wrong actually. There are some isks sinks that are "removing" isks from the game, as nobody ever get it back in any way, for example: - tran...
- by Althalus Stenory - at 2017.01.17 09:18:44
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73. Announcement:119.1 - Issues Thread (PC) - in EVE Information Portal [original thread]
EC still do not do any notifications when fuel left is under 24h...
- by Althalus Stenory - at 2017.01.12 19:33:58
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74. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
Ploing wrote: Althalus Stenory wrote: It looks like the jaguar burner team is able to hit you at >20km: I was orbiting @24km and got hit once ( http://imgur.com/a/aMwGN ) A corpmate once lost his garmur to the jaguar too while orbiting...
- by Althalus Stenory - at 2017.01.08 19:38:27
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75. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
It looks like the jaguar burner team is able to hit you at >20km: I was orbiting @24km and got hit once ( http://imgur.com/a/aMwGN ) A corpmate once lost his garmur to the jaguar too while orbiting at 30km with an ECM garmur. Did this alrea...
- by Althalus Stenory - at 2017.01.08 19:33:07
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76. getting character ids - in EVE Technology Lab [original thread]
You have to "login.eveonline.com/oauth/verify" because you are asking the SSO for "what is my logged in character", not the OAuth. It's not an "older API" actually. As SSO != OAuth, OAuth don't know "who you are", it's just a "oh well it looks l...
- by Althalus Stenory - at 2017.01.06 09:40:09
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77. Eve-mails.com in pre-alpha - in EVE Technology Lab [original thread]
If you only use bootstrap for glyphicons (and actually, even if you don't use it only for this), just in case you don't know this already, you might want to take a look at FA : http://fontawesome.io/ (which is far better, and works without boots...
- by Althalus Stenory - at 2017.01.05 10:32:59
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78. getting character ids - in EVE Technology Lab [original thread]
https://esi.tech.ccp.is/latest/characters/?datasource=tranquility there is nothing here as this path does not exist here: https://esi.tech.ccp.is/latest/#/Character Actually the datasource is optional, it's default to tranquility, but it al...
- by Althalus Stenory - at 2017.01.03 19:55:33
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79. Eve-mails.com in pre-alpha - in EVE Technology Lab [original thread]
I believe esi mail are already "out" : https://esi.tech.ccp.is/latest/#/Mail For mobile / desktop (etc) layout, you actually have 2 possible solutions (maybe more, but only know those 2): - load stylesheet based on windows width : https://ww...
- by Althalus Stenory - at 2017.01.03 19:37:12
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80. On repairing faction standings plus ideas to improve the experience - in Player Features and Ideas Discussion [original thread]
Why didn't you do the sister of eve epic arc (+7.5% to selected faction standing before bonus, which gives 1.1925 net standing if you have -5.9) ? You could also do amarr lvl 1 cosmos, caldari cosmos lvl1 for derived standing, caldari / amarr car...
- by Althalus Stenory - at 2017.01.03 12:56:01
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